🏢 官网IRHASCodex · 实盘不做把握 5/10
北京时间·🕒 发布 18:30:00时区推断·⟳ 抓取 18:33:19·⚡ 决策 07-21 18:36:16 +2m57s·98.1 天前
孩之宝二季度业绩增长并上调2026年全年财务指引
孩之宝(HAS.US)二季度收入同比增长16%,Wizards and Digital Gaming收入同比增长27%,并将全年收入增速指引由3%-5%上调至5%-7%。
📄 原文HAS↗ 原文
Hasbro Reports Second Quarter 2026 Financial Results
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不做 孩之宝(HAS.US)
二季度业绩和指引上调方向为正,但属于日历内财报披露,盘前价格几乎未反应,且同公司财报先例+3日胜率仅25%、中位数为负,当前不具备足够正期望追多。
展开详情(成交明细 / 研究档案 / 原文全文 / 决策记录链)
研究档案
🔎 新鲜度:最早出现 2026-07-21 · 扩散 low · price-in 风险 medium ↗
消息传播链
- 孩之宝官方发布2026年二季度财报,披露Wizards增长、Magic季度收入破5亿美元并上调全年收入、利润率和EBITDA指引。市场反应:HAS.US盘前最新价81.59美元,较前收81.55美元仅+0.05%。
- 2026-07-21 10:34 UTC市场反应Futu非一手行情显示HAS.US尚未出现显著盘前跳涨,说明利好未被市场强烈确认。市场反应:price=81.59, prev_close=81.55, change_pct=+0.05%。
关键理由
- 孩之宝(HAS.US)二季度收入同比增长16%,Wizards and Digital Gaming收入同比增长27%,并将全年收入增速指引由3%-5%上调至5%-7%。
- Magic: The Gathering季度收入首次超过5亿美元,说明高利润率Wizards业务仍是主要增长引擎。
- 但这是日历内财报披露,且HAS.US盘前最新价81.59美元仅较前收+0.05%,市场尚未给出强烈正向重定价。
主要风险
- 同公司近四次财报/指引类先例+3日中位数为-0.34%、胜率25%,财报利好容易被重新定价或见光死。
- 消费品分部仍亏损,网络安全事件造成约2500万美元收入影响并有1100万美元增量费用,后续成本仍可能拖累利润率。
反向证据
- 做多前查反向 · 来源 web · 影响 weakens
未拿到足以证明大幅超市场一致预期的可靠增量;财报虽上调指引,但日历内披露属性削弱追高价值。
检索:HAS Q2 2026 earnings expected EPS revenue analysts estimate - 做多前查反向 · 来源 filing · 日期 2026-07-21 · 影响 weakens
官方披露网络安全事件估计造成约2500万美元收入影响、1100万美元直接增量费用,未来仍有额外成本。
检索:Hasbro Q2 2026 unauthorized network access revenue impact costs 原文 ↗
历史先例(按相似度)
- 相似度 9/10 HAS 2025-07-24 Hasbro 2025年二季报收入/EPS超预期并上调全年收入、利润率和EBITDA指引。 原文 ↗
HAS.US在2025-07-24财报后+1日-0.09%、+3日+1.67%、+5日+0.15%。
相似度依据:同一公司同为二季报且包含全年指引上调,是最接近的对齐先例。 - 相似度 7/10 HAS 2026-05-20 Hasbro 2026年一季报EPS和收入超预期但维持全年指引。 原文 ↗
HAS.US在2026-05-20财报后+1日+1.67%、+3日-0.69%、+5日-2.51%。
相似度依据:同一公司同为财报披露,但当次维持全年指引,本次有上调指引。 - 相似度 6/10 HAS 2026-02-20 Hasbro 2025年四季报Wizards高增并给出2026年收入增长和EBITDA指引。 原文 ↗
HAS.US在2026-02-20财报后+1日-3.14%、+3日-1.69%、+5日-1.84%。
相似度依据:同一公司财报和Wizards增长逻辑相似,但为年报/全年指引相位。 - 相似度 6/10 HAS 2025-10-23 Hasbro 2025年三季报披露后市场重新评估Wizards和消费品恢复节奏。 原文 ↗
HAS.US在2025-10-23财报后+1日-1.59%、+3日0.00%、+5日-1.78%。
相似度依据:同一公司财报相位一致,但非二季报且指引上调可比度较弱。
工具调用 · 历史记录,结果未知(3 种)
- search_processed_events · 结果未知
- stock_quote · 结果未知
- event_study · 结果未知
原文全文
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Hasbro Reports Second Quarter 2026 Financial Results
-->
Hasbro Reports Second Quarter 2026 Financial Results
21
Jul, 2026
PDF Version
Results Reflect Record Wizards of the Coast Performance & Consumer Products Growth
Increases 2026 Financial Outlook
PAWTUCKET, R.I. --(BUSINESS WIRE)--Jul. 21, 2026--
Hasbro, Inc. (NASDAQ: HAS), a leading games, IP, and toy company, today reported financial results for the second quarter 2026.
"Hasbro posted another quarter of topline growth, led by Wizards of the Coast," said Chris Cocks , Hasbro Chief Executive Officer. " Magic: The Gathering eclipsed $500 million in quarterly revenue for the first time in its 30-plus year history, led by the record-breaking debut of Marvel Super Heroes . With strong indications for our remaining releases and line of sight to continued growth in 2027, the Magic flywheel is firing on all cylinders.”
"This quarter's broad-based strength across the business gives us the conviction to raise our full-year guidance," said Gina Goetter , Hasbro Chief Financial Officer and Chief Operating Officer. "Moving forward we are leaning into our $1B share repurchase authorization as we continue to balance investment in the business with returning cash to shareholders."
Second Quarter 2026 Results
Hasbro, Inc.'s revenue increased 16% vs. LY, driven by growth in Wizards and Digital Gaming (+27%) and Consumer Products (+5%), partially offset by a decline in Entertainment (-20%).
Operating profit was $253 million and Adjusted operating profit was $282 million , (+14% vs. LY) reflecting topline momentum and favorable mix.
Results include a $56 million impairment related to the Company’s refocused Digital Games portfolio for 2028 and beyond.
Reported net earnings were $1.12 per diluted share and Adjusted net earnings per diluted share were $1.28 .
Returned $133 million to shareholders through the quarterly dividend and share repurchases.
During the quarter, the Company deployed $55 million toward debt reduction.
Second Quarter 2026 Segment Details
Wizards and Digital Gaming Segment
Revenue increased 27%, led by Magic: The Gathering (+32%). Digital and licensed gaming grew 17%.
Magic: The Gathering growth fueled by Secrets of Strixhaven and Marvel Super Heroes .
Monopoly Go! contributed $44 million of revenue in the second quarter.
Operating profit of $270 million (+12% vs. LY), with a 41% operating margin, includes a $56 million impairment charge related to the Company’s refocused Digital Games portfolio offset by favorable benefits from scale and mix.
Consumer Products Segment
Revenues were up 5% in the quarter despite disruption from the previously disclosed unauthorized network access.
Q2 sales benefited from entertainment releases, including Star Wars: The Mandalorian and Grogu , and momentum in GEM 2 categories.
Operating loss of $15 million and Adjusted operating loss of $8 million (NM vs. LY) reflects incremental tariff expense, entertainment-related mix shifts, and normal seasonality.
Entertainment Segment
Revenue decline of 20% related to the nature and timing of deals.
Operating profit of $6 million and Adjusted operating profit of $9 million down 15% primarily due to timing.
Year-to-Date 2026 Results
Year-to-date Hasbro, Inc. revenue increased 15% vs. LY, driven by growth in Wizards and Digital Gaming (+27%) and Consumer Products (+2%), partially offset by a decline in Entertainment (-22%).
Operating profit was $523 million and Adjusted operating profit was $569 million , (+21% vs. LY) reflecting a strong topline. Both figures include a $56 million impairment related to the Company’s refocused Digital Games portfolio.
Reported net earnings were $2.51 per diluted share and Adjusted net earnings per diluted share were $2.76 .
Returned $239 million to shareholders through the quarterly dividend and share repurchases.
During the first half of the year, the Company deployed $147 million toward debt reduction, including the issuance of $400 million of new notes. The proceeds of which will be used to fully repay its November 2026 maturities, with the balance applied to the repurchase of higher-rate, longer-dated securities.
Year-to-Date 2026 Segment Details
Wizards and Digital Gaming Segment
Revenue increased 27%, led by Magic: The Gathering (+34%). Digital and licensed gaming grew 10%.
Magic: The Gathering benefited from growth in tabletop and digital revenues, across first-party and Universes Beyond Premiere sets, along with momentum in Secret Lair & Backlist.
Year-to-date Monopoly Go! contributed $86 million of revenue.
Operating profit of $568 million (+20% vs. LY), with a 46% operating margin, include a $56 million impairment related to the Company’s refocused Digital Games portfolio.
Consumer Products Segment
Revenues increased 2% as momentum in GEM 2 categories and entertainment more than offset disruptions related to the previously disclosed unauthorized network access. Growth across key brands including Star Wars , Marvel , Peppa Pig , and G.I. Joe .
Operating loss of $62 million reflecting normal seasonality and cyber-related impacts.
Adjusted operating loss of $48 million reflects year-over-year tariff expense, timing-related sales disruptions from the unauthorized network access, and royalty expense tied to entertainment releases.
Entertainment Segment
Revenue decline of 22% related to the nature and timing of deals.
Operating profit of $23 million and Adjusted operating profit of $29 million up 5% primarily due to lower royalty expense.
See the financial tables accompanying the press release for a reconciliation of GAAP to non-GAAP financial measures.
2026 Company Outlook and Capital Allocation
For the full year, the Company now expects:
Total Hasbro revenue up 5-7% in constant currency (previously up 3-5% in constant currency)
Adjusted operating margin of 25-26% (previously 24-25%)
Adjusted EBITDA of $1.45 billion to $1.50 billion (previously $1.40 billion to $1.45 billion )
2026 Capital Allocation priorities:
Invest in core business.
Return cash to shareholders through dividends and share repurchases.
Continue to pay down debt.
Update on Previously Disclosed Unauthorized Network Access
In late March 2026 , the Company identified unauthorized access to its network, which resulted in disruptions to business operations throughout the second quarter. The Company has since returned to pre-incident order processing, shipping, and invoicing practices.
Direct incremental expenses related to the unauthorized access were $11 million during the three and six months ended June 28, 2026 , and the revenue impact on the business was estimated at approximately $25 million . The Company expects to incur additional costs related to the incident in future periods.
The Company did not
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Worldwide
Hasbro Reports Second Quarter 2026 Financial Results
-->
Hasbro Reports Second Quarter 2026 Financial Results
21
Jul, 2026
PDF Version
Results Reflect Record Wizards of the Coast Performance & Consumer Products Growth
Increases 2026 Financial Outlook
PAWTUCKET, R.I. --(BUSINESS WIRE)--Jul. 21, 2026--
Hasbro, Inc. (NASDAQ: HAS), a leading games, IP, and toy company, today reported financial results for the second quarter 2026.
"Hasbro posted another quarter of topline growth, led by Wizards of the Coast," said Chris Cocks , Hasbro Chief Executive Officer. " Magic: The Gathering eclipsed $500 million in quarterly revenue for the first time in its 30-plus year history, led by the record-breaking debut of Marvel Super Heroes . With strong indications for our remaining releases and line of sight to continued growth in 2027, the Magic flywheel is firing on all cylinders.”
"This quarter's broad-based strength across the business gives us the conviction to raise our full-year guidance," said Gina Goetter , Hasbro Chief Financial Officer and Chief Operating Officer. "Moving forward we are leaning into our $1B share repurchase authorization as we continue to balance investment in the business with returning cash to shareholders."
Second Quarter 2026 Results
Hasbro, Inc.'s revenue increased 16% vs. LY, driven by growth in Wizards and Digital Gaming (+27%) and Consumer Products (+5%), partially offset by a decline in Entertainment (-20%).
Operating profit was $253 million and Adjusted operating profit was $282 million , (+14% vs. LY) reflecting topline momentum and favorable mix.
Results include a $56 million impairment related to the Company’s refocused Digital Games portfolio for 2028 and beyond.
Reported net earnings were $1.12 per diluted share and Adjusted net earnings per diluted share were $1.28 .
Returned $133 million to shareholders through the quarterly dividend and share repurchases.
During the quarter, the Company deployed $55 million toward debt reduction.
Second Quarter 2026 Segment Details
Wizards and Digital Gaming Segment
Revenue increased 27%, led by Magic: The Gathering (+32%). Digital and licensed gaming grew 17%.
Magic: The Gathering growth fueled by Secrets of Strixhaven and Marvel Super Heroes .
Monopoly Go! contributed $44 million of revenue in the second quarter.
Operating profit of $270 million (+12% vs. LY), with a 41% operating margin, includes a $56 million impairment charge related to the Company’s refocused Digital Games portfolio offset by favorable benefits from scale and mix.
Consumer Products Segment
Revenues were up 5% in the quarter despite disruption from the previously disclosed unauthorized network access.
Q2 sales benefited from entertainment releases, including Star Wars: The Mandalorian and Grogu , and momentum in GEM 2 categories.
Operating loss of $15 million and Adjusted operating loss of $8 million (NM vs. LY) reflects incremental tariff expense, entertainment-related mix shifts, and normal seasonality.
Entertainment Segment
Revenue decline of 20% related to the nature and timing of deals.
Operating profit of $6 million and Adjusted operating profit of $9 million down 15% primarily due to timing.
Year-to-Date 2026 Results
Year-to-date Hasbro, Inc. revenue increased 15% vs. LY, driven by growth in Wizards and Digital Gaming (+27%) and Consumer Products (+2%), partially offset by a decline in Entertainment (-22%).
Operating profit was $523 million and Adjusted operating profit was $569 million , (+21% vs. LY) reflecting a strong topline. Both figures include a $56 million impairment related to the Company’s refocused Digital Games portfolio.
Reported net earnings were $2.51 per diluted share and Adjusted net earnings per diluted share were $2.76 .
Returned $239 million to shareholders through the quarterly dividend and share repurchases.
During the first half of the year, the Company deployed $147 million toward debt reduction, including the issuance of $400 million of new notes. The proceeds of which will be used to fully repay its November 2026 maturities, with the balance applied to the repurchase of higher-rate, longer-dated securities.
Year-to-Date 2026 Segment Details
Wizards and Digital Gaming Segment
Revenue increased 27%, led by Magic: The Gathering (+34%). Digital and licensed gaming grew 10%.
Magic: The Gathering benefited from growth in tabletop and digital revenues, across first-party and Universes Beyond Premiere sets, along with momentum in Secret Lair & Backlist.
Year-to-date Monopoly Go! contributed $86 million of revenue.
Operating profit of $568 million (+20% vs. LY), with a 46% operating margin, include a $56 million impairment related to the Company’s refocused Digital Games portfolio.
Consumer Products Segment
Revenues increased 2% as momentum in GEM 2 categories and entertainment more than offset disruptions related to the previously disclosed unauthorized network access. Growth across key brands including Star Wars , Marvel , Peppa Pig , and G.I. Joe .
Operating loss of $62 million reflecting normal seasonality and cyber-related impacts.
Adjusted operating loss of $48 million reflects year-over-year tariff expense, timing-related sales disruptions from the unauthorized network access, and royalty expense tied to entertainment releases.
Entertainment Segment
Revenue decline of 22% related to the nature and timing of deals.
Operating profit of $23 million and Adjusted operating profit of $29 million up 5% primarily due to lower royalty expense.
See the financial tables accompanying the press release for a reconciliation of GAAP to non-GAAP financial measures.
2026 Company Outlook and Capital Allocation
For the full year, the Company now expects:
Total Hasbro revenue up 5-7% in constant currency (previously up 3-5% in constant currency)
Adjusted operating margin of 25-26% (previously 24-25%)
Adjusted EBITDA of $1.45 billion to $1.50 billion (previously $1.40 billion to $1.45 billion )
2026 Capital Allocation priorities:
Invest in core business.
Return cash to shareholders through dividends and share repurchases.
Continue to pay down debt.
Update on Previously Disclosed Unauthorized Network Access
In late March 2026 , the Company identified unauthorized access to its network, which resulted in disruptions to business operations throughout the second quarter. The Company has since returned to pre-incident order processing, shipping, and invoicing practices.
Direct incremental expenses related to the unauthorized access were $11 million during the three and six months ended June 28, 2026 , and the revenue impact on the business was estimated at approximately $25 million . The Company expects to incur additional costs related to the incident in future periods.
The Company did not
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